The race track was created by me (JL): Pac-Wing.
Teams
Andies (40 points) (played by Andreas)
- 2x Black Squadron TIEs with Expert Handling and Engine Upgrade (20x2)
Darth Messengers (37 points) (played by JL)
- Black Squadron TIE Fighter with Veteran Instincts (15)
- Saber Squadron TIE Interceptor with Veteran Instincts (22)
Steel Nipples (40 points) (played by Ciro)
- Tala Squadron Z-95 with Shield Upgrade (17)
- Green Squadron Y-Wing with Adrenaline Rush and Hull Upgrade (23)
Tardis (40 points) (played by Beni)
- 2x Avenger Squadron TIE Interceptors (20x2)
Unagi (36 points) (played by Antonio)
- Ony Squadron TIE Defender with Engine Upgrade
This was going to be our first race, so everybody was nervous and revving up their ships' engines!
Setup and first maneuvers
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All ships rev up their engines! |
First Round
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In the right side of the board, Ciro's Rebel scum fly unmolested under the radar while Beni, JL and Andreas shoot at each other. |
Second Round
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Close up view of the left side of the racing track |
Third Round
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4 ships, controlled by Antonio, Beni and Ciro fly to fight for the last two Satellites. |
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Meanwhile, Andreas' TIE Fighter tries to turn around with its priced container, but Bespin's gravity well causes him a lot of trouble as he approaches dangerously the border of the racing track |
Fourth Round
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View of the complete racing track |
Last Rounds
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Ciro's Z-95 is the first one to score a container! In the interview after the race he said it was "like walking into a supermarket to buy a couple kgs of potatoes" |
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The other three ships that scored were JL's TIE Fighter, one of Andreas' TIE Fighters and Ciro's A-Wing |
Summary
Even though it was our first "official" race and the scenario had a couple problems, we had lots of fun and finished in around 75 minutes (excluding setup and cleaning). Although I had originally planned that the Tractor Beams would cause damage, I did not write it correctly in the scenario and we had to play without damaging other ships. Thus, destroying a ship was almost impossible and the game turned into grabbing the satellite first and avoiding being ionized and fleeing the map.
I have thus made several changes to the original scenario. A quick summary of the changes:
- Asteroids will be much more dangerous and there will be 12 on the map.
- It will be possible to snatch a container from another ship's grasp.
- Championship points awarded now per circuit (instead of general rules).
Championship Classification
Ciro: 2 points
Andreas & JL: 1 point
Antonio & Beni: 0 points
Next race will be the Wormhole. Ciro will be able to use a 42-point team; Andreas and JL will be able to use 41-point teams... That will be next Friday, folks!
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