The race track was created by me (JL): Pac-Wing.
Teams
Andies (40 points) (played by Andreas)
- 2x Black Squadron TIEs with Expert Handling and Engine Upgrade (20x2)
Darth Messengers (37 points) (played by JL)
- Black Squadron TIE Fighter with Veteran Instincts (15)
- Saber Squadron TIE Interceptor with Veteran Instincts (22)
Steel Nipples (40 points) (played by Ciro)
- Tala Squadron Z-95 with Shield Upgrade (17)
- Green Squadron Y-Wing with Adrenaline Rush and Hull Upgrade (23)
Tardis (40 points) (played by Beni)
- 2x Avenger Squadron TIE Interceptors (20x2)
Unagi (36 points) (played by Antonio)
- Ony Squadron TIE Defender with Engine Upgrade
This was going to be our first race, so everybody was nervous and revving up their ships' engines!
Setup and first maneuvers
All ships rev up their engines! |
First Round
In the right side of the board, Ciro's Rebel scum fly unmolested under the radar while Beni, JL and Andreas shoot at each other. |
Second Round
Close up view of the left side of the racing track |
Third Round
4 ships, controlled by Antonio, Beni and Ciro fly to fight for the last two Satellites. |
Meanwhile, Andreas' TIE Fighter tries to turn around with its priced container, but Bespin's gravity well causes him a lot of trouble as he approaches dangerously the border of the racing track |
Fourth Round
View of the complete racing track |
Last Rounds
Ciro's Z-95 is the first one to score a container! In the interview after the race he said it was "like walking into a supermarket to buy a couple kgs of potatoes" |
The other three ships that scored were JL's TIE Fighter, one of Andreas' TIE Fighters and Ciro's A-Wing |
Summary
Even though it was our first "official" race and the scenario had a couple problems, we had lots of fun and finished in around 75 minutes (excluding setup and cleaning). Although I had originally planned that the Tractor Beams would cause damage, I did not write it correctly in the scenario and we had to play without damaging other ships. Thus, destroying a ship was almost impossible and the game turned into grabbing the satellite first and avoiding being ionized and fleeing the map.
I have thus made several changes to the original scenario. A quick summary of the changes:
- Asteroids will be much more dangerous and there will be 12 on the map.
- It will be possible to snatch a container from another ship's grasp.
- Championship points awarded now per circuit (instead of general rules).
Championship Classification
Ciro: 2 points
Andreas & JL: 1 point
Antonio & Beni: 0 points
Next race will be the Wormhole. Ciro will be able to use a 42-point team; Andreas and JL will be able to use 41-point teams... That will be next Friday, folks!
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